齐白石画的虾馆多少钱:A lovely goldfish desktop pet (using alpha-PNG and GDI+)
来源:百度文库 编辑:中财网 时间:2024/05/09 19:05:59
- Download demo - 449 KB
- Download source code - 412 KB
Introduction
This article demonstrates a very lovely goldfish desktop pet, using alpha-PNG and GD+. This cute goldfish can swim from one side to another of your desktop, and tries to escape when you try to catch it using your mouse.
Background
After I posted these articles: A Cool Vista Sidebar Gadget Style CPUInfo Animate Control! (Fixed)A cool Vista-Sidebar-style clock control (4 style)(fixed)! many people asked me how to make a real alpha-transparent form using these controls. Now, this has become a reality! This is a real alpha-transparent form with animation, even in some none-Vista OSs such as XP!
Have fun! And, do not forget to vote! :)
Using the code
To make a form transparent, use this code to set an alpha-transparent PNG picture as its background:
Collapse | Copy Codepublic void SetBits(Bitmap bitmap){ if (!haveHandle) return; if (!Bitmap.IsCanonicalPixelFormat(bitmap.PixelFormat) || !Bitmap.IsAlphaPixelFormat(bitmap.PixelFormat)) throw new ApplicationException("The picture must be " + "32bit picture with alpha channel"); IntPtr oldBits = IntPtr.Zero; IntPtr screenDC = Win32.GetDC(IntPtr.Zero); IntPtr hBitmap = IntPtr.Zero; IntPtr memDc = Win32.CreateCompatibleDC(screenDC); try { Win32.Point topLoc = new Win32.Point(Left, Top); Win32.Size bitMapSize = new Win32.Size(bitmap.Width, bitmap.Height); Win32.BLENDFUNCTION blendFunc = new Win32.BLENDFUNCTION(); Win32.Point srcLoc = new Win32.Point(0, 0); hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); oldBits = Win32.SelectObject(memDc, hBitmap); blendFunc.BlendOp = Win32.AC_SRC_OVER; blendFunc.SourceConstantAlpha = 255; blendFunc.AlphaFormat = Win32.AC_SRC_ALPHA; blendFunc.BlendFlags = 0; Win32.UpdateLayeredWindow(Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, Win32.ULW_ALPHA); } finally { if (hBitmap != IntPtr.Zero) { Win32.SelectObject(memDc, oldBits); Win32.DeleteObject(hBitmap); } Win32.ReleaseDC(IntPtr.Zero, screenDC); Win32.DeleteDC(memDc); }}
OK, so simple! Now, you can use a timer control to implement the animation function.
Sorry for my poor English! Please see the source code for more details.
Points of Interest
- Developing with GDI+ and C# is a very interesting thing!
- PNG format is very good for drawing alpha pics!
- For more code samples, please visit my personal web site.
History
- 2008/9/8: First posted on cnpopsoft.com.
License
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)
About the Author
DavidwuChina
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